Polished, yet buggy?
Obviously a lot of work went into this, it's extremely well polished, but it seems to have some fundamental flaws...I didn't really understand the instructions, for one thing. The whole point of a "breakout" type game is that you bounce the ball off the paddle, right? So how do you hit it "hard"? The mouse cursor is some odd aiming thing that didn't seem to have any effect, clicking doesn't do anything...For a breakout game it was okay, but there are other games I could play if I want that.
Also, it seemed like level 3 was impossible. I guess that's why you give the player the option to start on level 6? When you start level 3, the ball is completely vertical. This meant it would always bounce straight up and down and would never hit the blocks. Other games solve this problem by having a curved paddle, or a little random factor in the angle so the ball eventually goes to another place. After watching it for about 60 seconds, I moved the paddle away to see if missing the ball would do anything. The game told me this was "humiliating". Yeah, that's real classy, guys.