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Listen2Reason

779 Game Reviews

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10 reviews are hidden due to your filters.

It's a good start, but it needs some polish. When I started it up, of course ads loaded, and of course I started feeling annoyed and impatient. So when the ad FINALLY ended I pressed the "PLAY" button as soon as I saw it. Unfortunately, then I was confronted with an inscrutably complicated screen. I almost gave it a 0 right then, but I decided to give one more chance; I reloaded the game (and sat through the ad AGAIN), and then looked at the screen--and there were instructions. Not within the game itself or even in the description, but they WERE there. (It's kind of strange, isn't it, that you get told "Hold P to review controls" at the end of the first level...AFTER you've mastered all the controls?)

Anyway, on the second level I'm supposed to be able to push a box, but I can't, so whatever, I've spent enough time on this already.

TerribleDesign responds:

What is it with people refreshing their browsers? That is what R to reset is for. I am very pleased that the game loaded very quickly for you. That means I optimized the music properly. :)
As for putting the pause instructions at the end, repetition is key. You may forget a key binding later in the game, and the first screen is set up to make it clear when to do what actions. Basically small scenarios where they will be useful.

The second level introduces blocks that can only be moved vertically or horizontally. The two important switches for solving the first puzzle in the fastest way are different colors to make it more obvious.

If there is anything you would change to make the game more obvious, let me know.

It's all right, but it's kind of repetitive...I got to level 8 and there are still only three kinds of hazards?

JackAstral responds:

Every 5 levels a new type of enemy is introduced. Maybe I should have spiced things up a bit more :b Thanks for playing + reviewing! :)

I have to say I've never encountered this control scheme before.

It would be more intuitive if there were left and right in addition to rotation. But maybe that's the point?

It's okay, but...Kind of obvious. You really didn't have to watch that hard to figure out what was going on. And yet, at the same time, it wasn't really explained how it all worked. It was all left vague.

Also, if you're going to write stuff in a language that's not your first language, PLEASE have an editor look over what you write.

Sonoshee responds:

No it wasn't left vague, you had to understand it by yourself, Stevrovich got the idea : Proxy is not a human being, it's a malicious creature who has been in a partnership with the culprit, he's the one who turns off the lights and he has some out-of-the-usual speed ( explains why he can kill them in such a short time) and strength ( tearing apart wires and hanging Laurie).
But I'm not ready to tell all this backstory in in-game dialogs, as they're not key points to solving the case.

I apologize for my English, keeping a steady level in four languages at the same time isn't the easiest task, so I hope the English used in Proxy isn't really that tough to bear and understand.

" have an editor look over what you write " : I hope you understand I'm a 17 years old bedroom developer, having an "editor" isn't something I can afford. That's why it's called indie anyways.

I don't even know what's going on.

Those aren't instructions, that's the equivalent of ringing the doorbell, yelling something and running away.

Anyway, the game is too hard to be interesting. Assuming I even know how to play, given the (finger quotes) "instructions"

All right, the idea of 'Lorien Ipsum' made me laugh, but I'm not sure this is really appropriate for Newgrounds...

It's okay, but the movement is, overly sensitive or something? It's SO easy to overshoot where you're jumping to. In the tutorial level it took me six tries to jump over the first gap--because I kept jumping so far I landed in the fire!

VinceB responds:

I made a couple changes in the update I just posted.

-Light taps of the directional buttons don't move you as far.
-Letting go of the directional buttons while in mid air slows you down faster.

I'm not sure it works. After I "skip intro", I get to this screen with a picture of some weird architecture, and nothing happens. It looks like a loading screen, but I've waited for five minutes and it hasn't gone to anything else.

Speaking of which, are there instructions? Obviously we can't play without instructions.

It's really hard; gold accumulates very slowly, so you really have to be careful about buying weapons.

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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Joined on 3/21/04

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