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Listen2Reason

777 Game Reviews

269 w/ Responses

11 reviews are hidden due to your filters.

Controls? Instructions?

Since there's no backspace, you have to press return whenever you make a mistake and start all over. It took me 5 minutes just to type "HELP". And then, what it told me to do? Hell no, I don't have time for that. Clever idea, horrible execution.

I liked it, simplistic though it was. I liked the fact that you came right out and said what the controls were, but then you let the player figure the rest out through experimentation; the 'intro' level is nice. I got a bit frustrated when it got to timing and making sure I could get through places before getting hit by rectangles, though. That one where you have to push past triangles the wrong way and go through five Frogger-esque rectangles with no checkpoint...ain't nobody got time for that.

Some sound would be good, I think people miss it when it's gone. And story. The description says something about a 'rogue AI' but...you're just a square?

TerribleDesign responds:

I'm glad to hear that you liked the intro level. I spent a fair amount of time on it - mostly to show the player what is safe to touch.
Level 7 is supposed to be difficult if you just try to run thru it; however, there is a pattern that once figured out never changes. It all balances out.

I ditched sound all together because one or two sound effects would be larger than the whole swf, and I would rather have it load instantly. If Flash supported the OGG Vorbis format, there would be sound. OGG is very high quality and very small compared to mp3s.

Here is a story:
A synaptic neuron in an AI network overcomes adversity to discover something mind blowing. That is why there is an explosion at the end. :) Also, some levels look like organs on purpose. Like level 11 is a stylized heart. You do have to use imagination - only if you want though.

Controls? Instructions?

It's got really good graphics, but it's kind of too hard?

All right, I suppose, but the gameplay is pretty unoriginal.

The "twist" redeems it, to an extent. Still, the gameplay was pretty tedious, and the controls weren't even responsive; I would mash the buttons really quickly but still not get "counted".

Controls?

I was looking forward to playing this, too bad it didn't tell me what the controls were.

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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Lawng Goiland NY

Joined on 3/21/04

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