I guess it's well executed, but the design has serious problems. First, it's WAY too fast to plan out where you need to go. Maybe if it were HALF the speed it is now, it would be playable. Second, when I fly along and see an obstacle coming up to hit me, I press...and nothing happens. Well, what usually happens is that my ship tries to grapple the thing coming right at me, so I just end up pulling myself toward it faster. The point is, if I see that I'm about to hit something, there's NOTHING I can do. Certainly not in the TINY space of time between when I see it and when I hit it. My best is apparently 15.