00:00
00:00
Listen2Reason

778 Game Reviews

269 w/ Responses

11 reviews are hidden due to your filters.

I can't figure out when to press the keys. Shouldn't there be a tutorial or something? I tried three times and died all three times. Well, that was dumb.

oguztecimer responds:

It can't get any more simple, you are pressing two buttons... You just have to time it well.

It's a good idea, but it needs work. I was able to avoid being eaten but Pac-Man ate the OTHER two ghosts. Then it was just me and Pac-Man running endlessly around the maze. I mean, it got into a thing where Pac-Man got into the corner...Pac-Man would go up, I would try to head him off, he would turn around and go around the corner the other way, I would go to head him off at the other exit, he would turn around and go around the corner the other way, I would go to head him off at the other exit, he would turn around and go around the corner the other way, I would go to head him off at the other exit, he would turn around and go around the corner the other way, I would go to head him off at the other exit, he would turn around and go around the corner the other way, I would go to head him off at the other exit, he would turn around and go around the corner the other way, I would go to head him off at the other exit, he would turn around and go around the corner the other way...

You see the problem, I hope?

I think in the original Pac-Man the ghosts got faster if you just played the same level too long. Something like that, maybe...

First of all, I didn't know I could move to the side until I looked at the game description and saw "WASD or arrows". Personally, I feel all the instructions should be available within the game. I played for a while and got frustrated because I was randomly dying. It turns out those pillars of light are actually HARMFUL. That was definitely not clear for a long time ("things kill you" isn't much of an instruction).

Anyway, I FINALLY got up to 42 or so, but it's just too difficult at that. I think I can guess what the "plot twist" is, though. I have to say, the graphics and animation are great, it's just some of the other bits that need work...

Rarykos responds:

Finally, thank you, I didn't know what people found wrong with the game! So good you wrote it all out :)

"Forgive yourself"? What's that supposed to mean? You don't know anything about me or whether I deserve forgiveness. This is stupid.

It's very well done. Kinda minimalist, but I guess that's not a bad thing, heh. The thing that bothered me, though, was that in each puzzle there was really only one way through. I often got into a mode of simply looking for the next wall I could "through"; I didn't bother thinking about WHY or HOW, or trying to SOLVE anything, I just kept walking along until I got to the end. Seems like kind of a weakness for a puzzle game. Good job with what you have, though!

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

Male

Programmer

Yes

Lawng Goiland NY

Joined on 3/21/04

Level:
56
Exp Points:
33,880 / 34,810
Exp Rank:
349
Vote Power:
9.64 votes
Rank:
Pvt. First Class
Global Rank:
2,638
Blams:
1,716
Saves:
1,615
B/P Bonus:
20%
Whistle:
Bronze
Medals:
2,165