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Listen2Reason

778 Game Reviews

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It's obviously an interesting and ambitious idea, but I can't figure out what to do, or what the commands are. How do I send a plane, how do I launch an artillery strike? What happens when a plane gets through; from the "instructions" I thought there would be a notification of some coordinates or something, but it looked like the plane got all the way there and back but nothing happened...

Not THAT strange...your basic sliding block puzzle, with the classic "frictionless" mechanic from action-RPGs, as well as a bit where the pieces "cling" together. Still, it's implemented pretty well.

Well, it's actually playable, so that's a good accomplishment. However, it would really help to have a separate "start" screen, a "game over" screen instead of just immediately starting over...also, it's a little unclear where the "snake" is, the shapes are irregular which makes it difficult to judge where to go...

YourbrandnewPC responds:

thanks for your feed back, I tried to make a start screen it error ed :/

Not a bad idea, well executed. I found it "natural" to divide my attention between the two horses...I don't know what that says about me. O_o

gamenet responds:

Thanks! :) I can do it quite well too. Although it get's very difficult after 100!

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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Joined on 3/21/04

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