It looks pretty good, but why is the very FIRST thing an incredibly difficult boss fight?
It looks pretty good, but why is the very FIRST thing an incredibly difficult boss fight?
You upgrade your guys weapons and abilities - then hes easy ><
Too bad there are no instructions or controls, I was looking forward to playing it...
It's all right, but 5 seconds of gameplay followed by 10 seconds of loading after you finish the level/die is not really fun.
Thank your for playing and for your comment. Noted! :)
All right, so Up is 'jump' and Down is 'go into door', but how do I MOVE? Am I allowed to use the arrow keys? Too bad, I was looking forward to playing this.
I keep hitting it at the hole but the ball just goes over the hole. Lame.
The control scheme is really weird, I don't really get how it works. Every time I try to move just a little bit I end up bouncing around in the air for like three seconds. There seem to be a bunch of different game mechanics at work, and it was hard to try to read them all. Don't get me wrong, I love manuals, but I think what would be better is if mechanics were introduced during play.
Also, the game froze when I died. At least, I think I died; it's hard to figure out what's going on in the game.
It's all right. It's annoying that I had to go into the Options screen to figure out what the controls were.
It's kinda cute. There have been lots of games like this before, of course. By the way, level 11 seems to have a slight bug; the left plank, when it falls down the second time, it often doesn't fall straight so it blocks the pumpkin. I was able to pass the level by making it fall while the pumpkin was on it, and the pumpkin rolled verrrrrrrry slowly to the end...
Controls???
you have no control!
"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson
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Lawng Goiland NY
Joined on 3/21/04