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Listen2Reason

270 Game Reviews w/ Response

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Hm, well, if people like YOU hate the game, it must be doing something RIGHT!

Alon-Tzarafi responds:

Hey, what's wrong with me? Just giving the people some free entertainment here so they don't have to spend 50$+ 60$+ upfront on some game that's 10% code, 10% design, 1% gameplay, and 79% promises :)

It's pretty good, but somehow it's just too hard. I mean, on level 6...I get the three carrots, but then I have to jump up onto the platform, but I can't jump up onto it before the shadows get there! If only gravity pulled me down faster instead of making me float through the air, I could probably jump over them...

keybol responds:

There may be some other way to beat level 6. Thank you for your comment. I will consider it in my future games on how floaty the jump is.

This really isn't playable, I have to click so fast to keep the guy from diving into the ground!

cloxton responds:

Hey, were you able to resolve this? You can hold the left mouse button down(or tap) and it will continue to propel you upwards at a faster rate than tapping. tapping is really for those who want to grind out the points. Let me know if this helps.

After loading, goes to a black screen...

SiredSpace responds:

[ EDIT 8-14: Fixed, thanks for the feedback! ]

Well, it's playable; however, the graphics are rudimentary...as for the gameplay, didn't you know that the formation is supposed to move all the way across the screen? So, when the player destroys a column on the side, it takes them longer to go back and forth.

GrayrGamer responds:

Thanks for the feedback! In the next update I will consider your comment and suggestion!

You know, I wanted to like this, but level 2 is impossible? The SECOND level. The top-right mirror is just too far to the left to hit the beam. Did you even test this?

ttesla responds:

It is possible and there is a solution. Why give up so easily?

Okay but what are the CONTROLS???

indiedevpt responds:

Thanks for the comment the problem was the width and height properties were clipping the game UI.

I wander around, and I get to a castle, but I don't know what to do. Controls? Instructions?

OzzieHP responds:

ah yes forgot to put those in the description
ill do it now

It's well made, but it's basically impossible...

ivane5 responds:

I'll try to address that, as soon as I'll figure out how to make ship easier to balance while maintaining same level of maneuverability.

Thanks for feedback!

--

Frankly it's hard to make it easier, as I think about it, cause balancing ship in Supera is like balancing bicycle, it's hard and some times counter intuitive when learning, but after you master it it's quite a joy. In case of bicycle you can have helper side wheels, what would play the role of optional side wheel in case of Suprema I don't know yet.

Wait...The game says "Collecting stars and killing nasties will get you points, but it may be more worthwhile to finish the level quickly and get the time bonus". So I get a bunch of stars and then go into the glowing portal, and the level clears of monsters, and I get the rest of the stars...But then ultimately I get game over? Is the point that you CAN'T go through the portal without getting all the stars? But then how am I supposed to finish the level quickly without getting them???

AFeastIsAFeast responds:

You need to be fast. Time bonuses are only for good players :3

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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