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Listen2Reason

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So, despite the lack of instructions, I clicked around and actually managed to turn the "system" on (who knew it would be so complicated). I was able to get a couple commands to do the expected things, but then there's "corrupt data"...so I can't do anything. Well, that was a waste.

BugGames responds:

Thanks for your feedback and playing the game.
well it suppose to be hard since its feature the difficulties on old/retro computer in a puzzle way.
but we will consider your point in the future updates.

Sort of an amusing premise, but the gameplay is pretty simplistic...I had a problem with the red signs, though; the instructions say "anything but that letter", but I would for example see a red A and press J or F, but still die.

HawkSandwich responds:

Well, by that, I meant any one of the four letters used aside from the one on the side. If you have your fingers in the WASD area, you're only making it harder on yourself by hitting J or F...

Pretty fun; the story was surprisingly affecting. The 'false memory' thing is clever. However, I am not sure I really understand the interface. Sometimes the lights go on, sometimes they go off, ultimately I'm reduced to going to the 'red times' and clicking randomly all over the place until I find the one thing that will unlock further memories...(The Twister mat was particularly frustrating) So, interesting game kinda marred by its gameplay...

Maniulo responds:

When you have a dark area in some year, there is a little fairy light at the top of some color. Now, if you have the same color in your radio (the seven indicators above the slider), then you can click on that dark area and the fairy lights will go on. If you don't have the same color - you need to collect it by revealing the false memories.

I know it's kind of complicated. I guess it's the problem with all my games, need to work on that.

You stole this from Jason Nelson.

heliopod responds:

I am Jason Nelson...see my other games here!

Controls? Instructions?

jrbitt responds:

Sorry. I updated the description
Controls:
Just use the arrows (up,down,left,right)
Use ESC to finish the game

I can't figure out how the wormholes work. I place them in all sorts of places but nothing gets teleported or whatever. I guess this game really is too hard for me.

deathink responds:

Sorry my man, one should pull the cube in, and one should spit it out.

Technically this more of a Breakout than a Pong game.

IndoorOrnithology responds:

Yeah, I wasn't really sure which to describe it as, because "single player pong" and "breakout without blocks" both make almost no sense from a gameplay perspective. I eventually decided to compare it to pong because it seemed a bit more iconic, but you bring up a fair point.

You know, I wanted to like this, but it just takes...so...LONG. Like the bit where you have to keep looking at the castle, and it...scrolls...up...and...then...scrolls...down...and then when you "GO" you're in almost the same area, so you have to look at the castle again and it...scrolls...up...and...then...scrolls...down...and then you get into this area where you slowly...fall...down...and have to talk to various skulls, or maybe they aren't skulls, maybe it's all a dream but who really cares at this point, and then you get a bit farther and get sent back to slowly...fall...down...

Honestly, I wasted WAY too much time on this.

Pizzamakesgames responds:

I'm sorry that you didn't enjoy yourself. You're right, it is slow. It's not an action game, just a simple little adventure. Hopefully I'll be able to bring a little more action into whatever comes next. Thank you for the input though!

Well, it's mostly executed well, although I got stuck at the point where you have to fall and curve under the platform you're on to get to the button. I tried it about 20 times and could never seem to fall to the right fast enough to avoid the spikes. Oh well.

Letmethink2 responds:

For that one you have to jump on the platform with the spring on and land next to it and then jump to the button

It's pretty fun. You spend stuff, then you can close it and come back later. You're never waiting for something to happen.

...Until you hit one of the "you have to click molecules to level up". So you wait for molecules to appear. And wait. And wait. And wait. And then go do something more fun.

NewProject responds:

Really you can't wait 3-4 minutes in an idle game?
Btw, you can do anything else, missions are only a basic guide.

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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