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Listen2Reason

779 Game Reviews

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It's okay...It's certainly playable, but it has some problems. Basically, I have no idea how long it's supposed to go. I've bought a bunch of levels of stuff, but when do I get to stop? Also, what do roots even do? The whole thing is just kind of vague.

Johnsanity responds:

Thank you for your feedback! It's definitely vague, and probably confusing. I was going for a feel of calm, a no rush game which requires a lot of patience. However, from what I've heard from you and many other people, I now realize that the game was asking for patience without giving back enough interesting stuff to maintain that patience. Also, Roots and Leaves combine to give you your energy value, they're equally important.

Well, it's playable. However, it seems to take a long time to get anywhere. I played for 5 minutes and I wasn't anywhere near the first item, whatever it was. I was expecting the larger orcs to give more progress, but their heads are the same size as everyone else's. What else...I got into a situation where the large orc was standing on a pile of heads and trying to attack me, just standing there and swinging its sword, but it couldn't reach me. Also, it's not really obvious that you can "level up" afterwards. Maybe make it even more obvious like "press this to use your experience"?

MatteoBevan responds:

Thank you for your opinion! The game is greatly improved from this version but Newgrounds put the publishing on hold for two weeks so some problem is already solved.
I'm publishing the new version more balanced in the combact, with orcs able to attack above, more intuitive button text (one with "here to improve your character" like you said).

Going on with the game you'll encounter bigger orcs making your escalation to the top easier and jumping orcs that you can kill mid air to go up.

It takes a really long time to get through the cutscenes, the enemies keep palette swapping to look like the player...I dunno, it just wasn't that fun.

dwomack734 responds:

I adressed the qualms that you had...check it out! You can now skip cutscenes by pressing C or Space and the palette swapping has been removed.

It's all right...the first person view makes it a little clumsy, though. And somehow the racing isn't that great; there's no feeling of acceleration, you just go at top speed or not at all. And finally, I thought I was doing fine and passing all the other racers, but I get to the last stretch and suddenly they're all in front of me—I finished 7th? That's dumb.

MariusVersteegen responds:

Ah ja.. the bikers may start in multiple groups. To make it challenging, your biker starts as last of the last group.

I've just uploaded a new version - with improved sounds, music, graphics and levels.
If you like, check it out, have fun!

Well, it's playable. The idea is reasonably clever. It had a few problems, though...First, the controls need work, I feel like I'm skidding over ice when I try to maneuver to the right platform; I zoom back and forth, smacking into the walls. Secondly, what these "typing games" never seem to understand is that random keysmashes are really hard to type. People who can type well, they train themselves to type common words and parts of words. "blackestmajikdefygod", sure. "zhgsfuiizlkdjf", no. Thirdly, your K looks like an X, it threw me off several times. Fourthly, the gameplay was just the same thing over and over, only slightly faster each time; it quickly got repetitive. And related to that, is there any ending? It feels pointless that the only possible "reward" is a higher score.

It's okay, I guess, but my character would randomly die even though I hit the zombie at the right time? And then...I run out of lives and have to wait? Really? Well, that was dumb.

I have no idea what I'm supposed to be doing. There are doors...? There weren't really instructions, but I tried the arrow keys, only now I'm looking at some cutscene, I guess, and I don't know how to get out of it. The mouse cursor is hidden so I can't press the little "advance" thing in the bottom right, and pressing keys doesn't seem to do anything, so...I guess that's it.

Munguia responds:

Sorry for that, the cursor is back.

I dunno, I like the idea, but there's just not enough information...Am I supposed to put one number for each device? The numbers from the blackboard? There's no CCTV listed on the blackboard, though. I tried simply turning off the blast doors with a "0", but that didn't work. And I have to go all the way past the guard again...

All right, first of all, are there controls or instructions? I'm guessing I click and drag stuff, but I'm not even sure I'm allowed to do that. Secondly, if you're going to have a "colossal cave adventure", where's the lamp, the brick building, the puzzles?

Guy-Unger responds:

Yeah sorry about the poor instructions, I could have implemented a very simple 3 step tutorial.
It was made for a jam with only 3 days time, would have loved to add more content like what you mentioned, but didn't manage to.
Would be awesome if you could PM me if you have idea's for puzzles!

There's some definite possibility here, but it almost seems too hard. The light is so confined, it's hard to plan anything out. It's disheartening when you find you've tracked into a total dead end.

The weird thing is, I was able to replace some track to get out of that dead end...at one point. Then I found myself going along my previous track, but I couldn't replace any track to go a different way. Why could I replace some track at one point and then not at another?

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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