Those are some pretty great walk cycles. The music is awesome too. I mean, you can't really do anything with it, but you did say it was "a little playable thing", so I guess that's okay. ;)
Oh, there's a...an ending thing. Neat.
Those are some pretty great walk cycles. The music is awesome too. I mean, you can't really do anything with it, but you did say it was "a little playable thing", so I guess that's okay. ;)
Oh, there's a...an ending thing. Neat.
"I know! I'll have it be WIDER than regular Tetris!"
It seems okay, but I was playing through the tutorial and I had real trouble figuring out where to place the portals...it seems like, UNLIKE the mines, the portals appear IN FRONT OF your ship.
I ran out of portals, so I figured I'd let the ships kill me, restart the tutorial or something. So I restarted that level of the tutorial...and I still had no portals.
So I'm stuck in this tutorial with no way to get out.
Yepp, you're right... I'm sorry. I'm fixing the tutorial right now and I will reupload it soon.
EDIT: I just re-uploaded the game - it's fine now. Thank you for telling me!
Not bad, kind of a cross between Asteroids and Buster Bros., on a circular playfield. It's difficult, though, when the asteroids bounce around close to the ground...
It's a great idea and really stylish, but it's hard to control. The character seems to skid and float around a lot. Also, the wall grab is really difficult. I mean, I feel like if I just miss a platform I should be able to grab it and pull up, but in practice I always slide down and die.
This control scheme is kind of impossible to get the hang of...
Cheers for playing. The trick is to hold down the arrow key in the air and let go so that you bounce on the edge of the platform moving at full speed. Also in 2 player mode, if you punch the person next to you in the arm they will die and you can win. Thanks for commenting.
What's even the point of having different shapes? I figured turning into a circle would help you roll, or something, but it's really just flipping between colors. Anyway the gameplay is really repetitive.
It's an interesting idea, and it's very well executed. However...It turns out to be really difficult! I'm not sure how long I could even play it...
I agree. It is too difficult, and needs some more work. Thanks for the feedback.
"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson
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Lawng Goiland NY
Joined on 3/21/04