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Listen2Reason

779 Game Reviews

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Controls? Instructions?

The game starts, and after a few seconds the guys yell "WHAT DO WE DO NOW?" and explode.

That's exactly what I was wondering, guys.

Guy-Unger responds:

wow, rude

What do I do? Are there controls? Instructions? The only thing I seem to be able to do is click "Give Up".

I try to attack, but I can only attack creatures on the left. The creatures on the right pile up and kill me in seconds.

That whole "Steam" thing is a joke, right? You're not actually trying to get something THIS crappy published, right?

AwesomeEnterprises responds:

You have to press D or right arrow to walk right, then your high/low attacks will kill things on that side.

I should have put this in the description or tutorial...

I don't know what I was playing, but it had great graphics.

SeamusLight responds:

Haha, thanks. It was primarily an animation project more than a game, but I'm glad it went over as well as it did. As you cans see, it's not much mechanically, and more of an attempt to integrate my animation work into a game system. And really, I'm just glad the scripting works (well, mostly.)

It's a jumping off point - a first experiment in making 2D games. And I hope to make a lot more that are more gameplay-driven. Anyway, thank you for the feedback!

I don't...really understand what's going on? I mean, I applaud your attempt to create instructions through pictures, so that the player doesn't need to know English...they're just not clear enough though! It looked like I was supposed to press the space bar to defend against the monsters, but nothing happens?

Also, why is it listed as having nudity???

It's nice enough...But after I won, nothing happened! I got all the cards, from ace to king of all four suits, onto the target piles and it just kinda...stayed there. The time even kept going!

rirara responds:

Thank you! Its actually a bug and now I'm fixing it. Check the game in few hours if you like it

This is really unclear. I THINK what you're supposed to do is...Go to one of the sentry towers, look at the location of tanks, then press Up(?) to go back down, then paint on the walls near where the tanks are...then go back to the sentry tower to see how you did, and try NOT to hit the civilians.

It's a good idea, at least it deserves a bit more polish...or some instructions.

This was actually pretty neat! The concept was imaginative. The gameplay mechanics needed a little work, though, in my opinion...A lot of times all you had to do was stand on the right side of the screen and toss animals so the enemies would die before even "seeing" you. I'd like to see more exploration of the different properties of animals, like you have to use specific ones for a certain thing...The fact that you get blown backward when hurt makes certain bits really hard. And as for the boss, I thought it was really tough--until I realized that if you stay on the right edge of the screen, you can avoid nearly all the attacks (snailspam takes cares of the bombs).

The end of the boss fight was worth it, though. ;)

Hm, so it's a Gunlimb remake, focused less on "wacky physics" and more on frame-perfect platforming. That's okay, I suppose, but it's quite difficult...and it feels kinda like "fake" difficulty. I like the Game Boy-ish presentation, though.

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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Joined on 3/21/04

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