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Listen2Reason

779 Game Reviews

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10 reviews are hidden due to your filters.

Not bad.

I thought it was a bit slow, though. Watching that little guy slowly move around made me want a "just get it over with" button to go to the next thing.

About the first movement ActionScript: You have a "jumping" variable that sets whether the character is jumping or not. So "if (jumping == true) { vel_y -= 2;" means "If we're jumping, decrease y velocity (make us fall faster". And "if (Key.isDown(Key.SPACE) && !jumping)" means "If space is pressed AND we're NOT jumping". See, the "&&" means "and" and the "!" means "not". Simple, right?

Good, but incomplete.

It seemed kind of bland and boring. Whatever subject you teach, Calculus or Sex Ed or the (quite cleverly named) Make Shit Up, it always results in the same animation of the teacher blathering on to invisible students. After a while it seemed kind of pointless, just teaching day in and day out. Unfortunately there wasn't any way to recover HP, so I died the third time the vice principal attacked me. I thought skipping class would recover HP, but it didn't; is this a bug?

DAIRYDOG responds:

You must go to the store and eat fish. If you want to restore HP in combat, you must buy fish.

Not bad, but...

I didn't see anything about Marathon. What was up with THAT?

Ah, well...I always enjoy this kind of game. The cavern backgrounds were a little boring, and there wasn't really any sound to speak of, but other than that it was quite well done. Of course, there wasn't much *to* it...

So good, it's BLASPHEMOUS!

All right! Anything that makes fun of Christians is good.

TheOtherTruth responds:

Thank you for your review.

Yeah, I'm already getting the hate mail.

Hey, neat.

This was a cool idea, executed well. There were some small problems...I thought the music was annoying (good thing there was a Music Off setting)...maybe choices for music? Also, there weren't THAT many parts. There could be a lot more. I think it'd be cool to have futuristic-sci fi type parts, but that's just me. It seemed like the window wasn't wide enough, and it was too tall. Also, a couple of the parts (a couple magazines) were almost too far off to the right. It was difficult to get them onto the screen. Still, though, it was neat. I'd definitely like to see a "Make a Gun 2".

Okay...but...so...slow...

So...slow...Why does EVERY Flash game feel the need to start out UTTERLY easy? "Oh, just wait until it picks up!" Well, what if I don't have to wait 10 minutes to start enjoying the game?

For what it was, though, it seemed pretty good. I liked the sound effects, they just seemed humorous for some reason.

Not bad, mostly

It was okay, but I couldn't figure out how to move past the first screen. Is that a bug?

Ah, a trip down memory lane.

I saw those commercials. I SAW THOSE COMMERCIALS! Back when they were actually released. I had no idea the rapping guys were so dorky. You should have gotten the Zelda one with the guy saying all the monster names. "Leeverrrrrs! AAAAAHHH!...Zelda! Zelda? Zelda! Zelda?"

Anyway, it really wasn't much other than slapping together some old commercials, but hey, it was fun.

Pointless, with bugs too

The whole thing is just words and stuff, no pictures of Halo scenes or Regis or anything. Not only that, but after losing you get a list of ranks...but it's up to you to try and remember how many questions you got right and look up your rank yourself. Why doesn't the game just show you the rank? Not only that, but you misspelled "Jackal"! Kind of a poor effort all around.

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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Lawng Goiland NY

Joined on 3/21/04

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