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Listen2Reason

779 Game Reviews

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There's a guy standing by a...spike? I have no idea what to do. This is dumb.

Well, the fact that comic panels are laid out in time rather than space...There might be something interesting to explore there. Let's see where you take this. ;)

What are you supposed to do? After clicking frantically on the title screen, it finally starts on its own I guess, and then there's a plane flying...Are there instructions? Controls???

It's okay, I guess, but...There aren't any menus or things, it feels unfinished. Also, the levels (admittedly I've only played four or five of them) all seem to be kind of "Waste the first few actions, then get to the ones you actually need". It makes me feel like there are just pointless hoops to jump through to play. And finally, there seems to be some bug where you can't activate the thing while the ball is in midair; it makes it pointlessly difficult.

Well, it's playable; however, the graphics are rudimentary...as for the gameplay, didn't you know that the formation is supposed to move all the way across the screen? So, when the player destroys a column on the side, it takes them longer to go back and forth.

GrayrGamer responds:

Thanks for the feedback! In the next update I will consider your comment and suggestion!

You know, I wanted to like this, but level 2 is impossible? The SECOND level. The top-right mirror is just too far to the left to hit the beam. Did you even test this?

ttesla responds:

It is possible and there is a solution. Why give up so easily?

Okay but what are the CONTROLS???

indiedevpt responds:

Thanks for the comment the problem was the width and height properties were clipping the game UI.

I wander around, and I get to a castle, but I don't know what to do. Controls? Instructions?

OzzieHP responds:

ah yes forgot to put those in the description
ill do it now

It's well made, but it's basically impossible...

ivane5 responds:

I'll try to address that, as soon as I'll figure out how to make ship easier to balance while maintaining same level of maneuverability.

Thanks for feedback!

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Frankly it's hard to make it easier, as I think about it, cause balancing ship in Supera is like balancing bicycle, it's hard and some times counter intuitive when learning, but after you master it it's quite a joy. In case of bicycle you can have helper side wheels, what would play the role of optional side wheel in case of Suprema I don't know yet.

Well, on the one hand, you went for a certain atmosphere and you nailed it pretty well. The graphics, sound, all great. The gameplay was all right. There were a couple of problems, though...First, the bit where you have to jump downward into the field that pushes you upward; I tried that for about 5 minutes and it looked completely impossible. I went and explored every other area, and it seemed like I was totally stuck. Finally, just before I was about to write a review about how it was impossible, I went back and tried it once more on a whim, and just managed to do it. So, it's possible, but I ALMOST gave up. And the other thing is...well...what's the point? I went through and nothing really happened; I didn't actually accomplish anything by going through the game. It wasn't at all satisfying. It just left me thinking "Well, that was dumb".

"I'm sure they'll listen to Reason." -- Snow Crash by Neal Stephenson

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Joined on 3/21/04

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